forked from FINAKON/HelpProject
1. Initial Commit - a boiler plate code and POC to realize the concept of context sensitive help 2. Frontend code written in ReactJS 3. Backend code written in Java, Spring Boot Framework 4. Frontend Start: pre-requisites : node, npm npm run dev ==> to start the frontend vite server 5. Backend Start: pre-requisites : java, mvn mvn spring-boot:run ==> to start the backend server 6. Visit http://localhost:5173/ for basic demo of help, press F1 in textboxes 7. Visit http://localhost:5173/editor and enter "admin123" to add/modify texts. Happy Coding !!! Thank you, Bhargava.
314 lines
9.4 KiB
JavaScript
314 lines
9.4 KiB
JavaScript
/**
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* @typedef {import('unist').Node} UnistNode
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* @typedef {import('unist').Parent} UnistParent
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* @typedef {import('unist-util-visit-parents').VisitorResult} VisitorResult
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*/
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/**
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* @typedef {Exclude<import('unist-util-is').Test, undefined> | undefined} Test
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* Test from `unist-util-is`.
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*
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* Note: we have remove and add `undefined`, because otherwise when generating
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* automatic `.d.ts` files, TS tries to flatten paths from a local perspective,
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* which doesn’t work when publishing on npm.
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*/
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// To do: use types from `unist-util-visit-parents` when it’s released.
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/**
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* @typedef {(
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* Fn extends (value: any) => value is infer Thing
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* ? Thing
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* : Fallback
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* )} Predicate
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* Get the value of a type guard `Fn`.
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* @template Fn
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* Value; typically function that is a type guard (such as `(x): x is Y`).
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* @template Fallback
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* Value to yield if `Fn` is not a type guard.
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*/
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/**
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* @typedef {(
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* Check extends null | undefined // No test.
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* ? Value
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* : Value extends {type: Check} // String (type) test.
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* ? Value
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* : Value extends Check // Partial test.
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* ? Value
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* : Check extends Function // Function test.
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* ? Predicate<Check, Value> extends Value
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* ? Predicate<Check, Value>
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* : never
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* : never // Some other test?
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* )} MatchesOne
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* Check whether a node matches a primitive check in the type system.
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* @template Value
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* Value; typically unist `Node`.
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* @template Check
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* Value; typically `unist-util-is`-compatible test, but not arrays.
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*/
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/**
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* @typedef {(
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* Check extends Array<any>
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* ? MatchesOne<Value, Check[keyof Check]>
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* : MatchesOne<Value, Check>
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* )} Matches
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* Check whether a node matches a check in the type system.
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* @template Value
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* Value; typically unist `Node`.
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* @template Check
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* Value; typically `unist-util-is`-compatible test.
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*/
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/**
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* @typedef {0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10} Uint
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* Number; capped reasonably.
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*/
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/**
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* @typedef {I extends 0 ? 1 : I extends 1 ? 2 : I extends 2 ? 3 : I extends 3 ? 4 : I extends 4 ? 5 : I extends 5 ? 6 : I extends 6 ? 7 : I extends 7 ? 8 : I extends 8 ? 9 : 10} Increment
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* Increment a number in the type system.
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* @template {Uint} [I=0]
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* Index.
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*/
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/**
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* @typedef {(
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* Node extends UnistParent
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* ? Node extends {children: Array<infer Children>}
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* ? Child extends Children ? Node : never
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* : never
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* : never
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* )} InternalParent
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* Collect nodes that can be parents of `Child`.
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* @template {UnistNode} Node
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* All node types in a tree.
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* @template {UnistNode} Child
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* Node to search for.
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*/
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/**
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* @typedef {InternalParent<InclusiveDescendant<Tree>, Child>} Parent
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* Collect nodes in `Tree` that can be parents of `Child`.
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* @template {UnistNode} Tree
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* All node types in a tree.
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* @template {UnistNode} Child
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* Node to search for.
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*/
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/**
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* @typedef {(
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* Depth extends Max
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* ? never
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* :
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* | InternalParent<Node, Child>
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* | InternalAncestor<Node, InternalParent<Node, Child>, Max, Increment<Depth>>
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* )} InternalAncestor
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* Collect nodes in `Tree` that can be ancestors of `Child`.
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* @template {UnistNode} Node
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* All node types in a tree.
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* @template {UnistNode} Child
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* Node to search for.
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* @template {Uint} [Max=10]
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* Max; searches up to this depth.
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* @template {Uint} [Depth=0]
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* Current depth.
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*/
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/**
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* @typedef {(
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* Tree extends UnistParent
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* ? Depth extends Max
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* ? Tree
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* : Tree | InclusiveDescendant<Tree['children'][number], Max, Increment<Depth>>
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* : Tree
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* )} InclusiveDescendant
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* Collect all (inclusive) descendants of `Tree`.
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*
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* > 👉 **Note**: for performance reasons, this seems to be the fastest way to
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* > recurse without actually running into an infinite loop, which the
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* > previous version did.
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* >
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* > Practically, a max of `2` is typically enough assuming a `Root` is
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* > passed, but it doesn’t improve performance.
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* > It gets higher with `List > ListItem > Table > TableRow > TableCell`.
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* > Using up to `10` doesn’t hurt or help either.
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* @template {UnistNode} Tree
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* Tree type.
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* @template {Uint} [Max=10]
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* Max; searches up to this depth.
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* @template {Uint} [Depth=0]
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* Current depth.
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*/
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/**
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* @callback Visitor
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* Handle a node (matching `test`, if given).
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*
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* Visitors are free to transform `node`.
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* They can also transform `parent`.
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*
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* Replacing `node` itself, if `SKIP` is not returned, still causes its
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* descendants to be walked (which is a bug).
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*
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* When adding or removing previous siblings of `node` (or next siblings, in
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* case of reverse), the `Visitor` should return a new `Index` to specify the
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* sibling to traverse after `node` is traversed.
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* Adding or removing next siblings of `node` (or previous siblings, in case
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* of reverse) is handled as expected without needing to return a new `Index`.
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*
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* Removing the children property of `parent` still results in them being
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* traversed.
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* @param {Visited} node
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* Found node.
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* @param {Visited extends UnistNode ? number | undefined : never} index
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* Index of `node` in `parent`.
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* @param {Ancestor extends UnistParent ? Ancestor | undefined : never} parent
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* Parent of `node`.
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* @returns {VisitorResult}
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* What to do next.
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*
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* An `Index` is treated as a tuple of `[CONTINUE, Index]`.
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* An `Action` is treated as a tuple of `[Action]`.
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*
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* Passing a tuple back only makes sense if the `Action` is `SKIP`.
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* When the `Action` is `EXIT`, that action can be returned.
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* When the `Action` is `CONTINUE`, `Index` can be returned.
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* @template {UnistNode} [Visited=UnistNode]
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* Visited node type.
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* @template {UnistParent} [Ancestor=UnistParent]
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* Ancestor type.
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*/
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/**
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* @typedef {Visitor<Visited, Parent<Ancestor, Visited>>} BuildVisitorFromMatch
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* Build a typed `Visitor` function from a node and all possible parents.
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*
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* It will infer which values are passed as `node` and which as `parent`.
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* @template {UnistNode} Visited
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* Node type.
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* @template {UnistParent} Ancestor
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* Parent type.
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*/
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/**
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* @typedef {(
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* BuildVisitorFromMatch<
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* Matches<Descendant, Check>,
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* Extract<Descendant, UnistParent>
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* >
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* )} BuildVisitorFromDescendants
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* Build a typed `Visitor` function from a list of descendants and a test.
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*
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* It will infer which values are passed as `node` and which as `parent`.
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* @template {UnistNode} Descendant
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* Node type.
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* @template {Test} Check
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* Test type.
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*/
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/**
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* @typedef {(
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* BuildVisitorFromDescendants<
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* InclusiveDescendant<Tree>,
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* Check
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* >
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* )} BuildVisitor
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* Build a typed `Visitor` function from a tree and a test.
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*
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* It will infer which values are passed as `node` and which as `parent`.
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* @template {UnistNode} [Tree=UnistNode]
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* Node type.
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* @template {Test} [Check=Test]
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* Test type.
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*/
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import {visitParents} from 'unist-util-visit-parents'
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export {CONTINUE, EXIT, SKIP} from 'unist-util-visit-parents'
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/**
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* Visit nodes.
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*
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* This algorithm performs *depth-first* *tree traversal* in *preorder*
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* (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).
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*
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* You can choose for which nodes `visitor` is called by passing a `test`.
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* For complex tests, you should test yourself in `visitor`, as it will be
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* faster and will have improved type information.
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*
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* Walking the tree is an intensive task.
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* Make use of the return values of the visitor when possible.
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* Instead of walking a tree multiple times, walk it once, use `unist-util-is`
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* to check if a node matches, and then perform different operations.
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*
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* You can change the tree.
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* See `Visitor` for more info.
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*
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* @overload
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* @param {Tree} tree
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* @param {Check} check
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* @param {BuildVisitor<Tree, Check>} visitor
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* @param {boolean | null | undefined} [reverse]
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* @returns {undefined}
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*
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* @overload
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* @param {Tree} tree
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* @param {BuildVisitor<Tree>} visitor
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* @param {boolean | null | undefined} [reverse]
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* @returns {undefined}
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*
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* @param {UnistNode} tree
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* Tree to traverse.
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* @param {Visitor | Test} testOrVisitor
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* `unist-util-is`-compatible test (optional, omit to pass a visitor).
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* @param {Visitor | boolean | null | undefined} [visitorOrReverse]
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* Handle each node (when test is omitted, pass `reverse`).
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* @param {boolean | null | undefined} [maybeReverse=false]
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* Traverse in reverse preorder (NRL) instead of the default preorder (NLR).
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* @returns {undefined}
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* Nothing.
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*
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* @template {UnistNode} Tree
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* Node type.
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* @template {Test} Check
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* `unist-util-is`-compatible test.
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*/
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export function visit(tree, testOrVisitor, visitorOrReverse, maybeReverse) {
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/** @type {boolean | null | undefined} */
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let reverse
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/** @type {Test} */
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let test
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/** @type {Visitor} */
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let visitor
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if (
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typeof testOrVisitor === 'function' &&
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typeof visitorOrReverse !== 'function'
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) {
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test = undefined
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visitor = testOrVisitor
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reverse = visitorOrReverse
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} else {
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// @ts-expect-error: assume the overload with test was given.
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test = testOrVisitor
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// @ts-expect-error: assume the overload with test was given.
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visitor = visitorOrReverse
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reverse = maybeReverse
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}
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visitParents(tree, test, overload, reverse)
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/**
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* @param {UnistNode} node
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* @param {Array<UnistParent>} parents
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*/
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function overload(node, parents) {
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const parent = parents[parents.length - 1]
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const index = parent ? parent.children.indexOf(node) : undefined
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return visitor(node, index, parent)
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}
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}
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